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First look at the unofficial native PC version of Zelda: Ocarina of Time

Feature The Legend of Zelda Ocarina of Time

As we previously reported, The Legend of Zelda: Ocarina of Time source code was leaked in 2020. And, as you might have guessed, some indie developers have been working to bring this Zelda game to PC. . Alas, below is the first video that shows this PC version in action.

The PC version of The Legend of Zelda: Ocarina of Time will come with widescreen support and upscaling. Additionally, the team currently working on it is aiming to enable a 60fps mode.

Note now that this first version is not perfect. As such, you will see artifacts and issues. Naturally, his team aims to resolve them before going public.

In case you were wondering, this is a legal project because his team is basically reverse engineering the entire game. This project is similar to the unofficial PC version of Super Mario 64.

Enjoy the following video and stay tuned for more!

John Papadopoulos

John is the founder and editor of DSOGaming. He is a fan of PC gaming and strongly supports the modding and indie communities. Before creating DSOGaming, John worked on many gaming sites. Although he is an avid PC gamer, his gaming roots are on consoles. John loved – and still loves – 16-bit consoles and considers the SNES to be one of the best consoles. Still, the PC platform won out over consoles. This was mainly due to 3DFX and its iconic dedicated 3D accelerator graphics card, Voodoo 2. John also wrote an advanced degree thesis on “The Evolution of PC Graphics Cards”.
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