Hey listen! Shigeru Miyamoto also didn’t like Navi from Ocarina of Time

Nintendo icon Shigeru Miyamoto once called Navi “Ocarina of Time’s weak point” according to a recently translated book about the game.

As spotted by Eurogamer (opens in a new tab)and translated by Shmuplations (opens in a new tab), the 1999 strategy guide Legend of Zelda: Ocarina of Time features a developer interview with Miyamoto – who worked as designer, producer and supervisor on the game – where he gives his thoughts on Navi, perhaps better known as the name “Hey, Listen!” fairy from the Legend of Zelda series.

Speaking of the game’s puzzles, the Nintendo developer reveals, “I think the way we give hints is still a bit too hostile. Clearly, I can now confess: I think the whole system with Navi giving you hints advice is Ocarina of Time’s biggest weak point.”

Miyamoto continues, “If you read Navi’s text, she keeps repeating the same things over and over again. I know it sounds bad, but we deliberately left it at a ‘dumb’ level.”

Thinking a bit more about Navi’s hints, Miyamoto says, “The truth is, I wanted to remove the whole system, but that would have been even more player-unfriendly. You might think Navi is here for gamers who stop playing for a month or more. so, who then picks up the game and wants to remember what he was supposed to do.”

Apart from her memorable role in Ocarina of Time, she also makes appearances in games like Hyrule Warriors and some of the Legend of Zelda manga adaptations.

Now want to relive Navi’s frustration? Check this fan-made PC port of Ocarina of Time.