Ocarina of Time had portals at the start of development


A recent interview with GIles Goddard reveals new information about The Legend of Zelda: Ocarina of Time, a classic that still has secrets.

When a game has been out long enough, it’s easy for fans to assume that all of its secrets have been uncovered. The Legend of Zelda: Ocarina of Time is a key example, as it was also a classic that has been played by countless players. Despite all of this, new information always seems to emerge, and this time an interview with a certain Giles Goddard just revealed some interesting facts about the game’s early development, mostly about a cut feature that would have changed the game such as gamers. know him.

Goddard worked on the THE Legend of Zelda: Ocarina of time at the Shoshinkai show in 1995, and apparently still has some of that early source code. During the interview with the Youtube channel MinnMaxShow, he explains that it was less of a demo version than a proof of concept. Nonetheless, it featured a lot of important things that made it the complete game.

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While an early version of the game with a Hyrule castle is certainly cool, what’s even more mind-boggling is that there were once fully functional portals scattered around it. According to Goddard, players could look through a portal and see what was on the other side, and walking through the portal would instantly transport the player to the other side of the map. The kind of technology needed for this to happen would have been largely unknown at the time, which makes it all the more impressive that Nintendo managed to make it work.

Ocarina of the Time Portals

Apparently, this feature was dropped due to time constraints, as the development of all other features took priority. It’s likely that really perfecting it would have taken more time and resources than Nintendo didn’t have back then. The game could have been drastically different with this inclusion, but in some ways it might be better without it. The Legend of Zelda: Ocarina of Time is still widely regarded as one of the most iconic games of all Zelda franchise, so it doesn’t really need more or less to shine.

Even so, it’s fun to think of how some dungeons could have been different with the use of these portals. Imagine walking through the infamous Water Temple with The Legend of Zelda the equivalent of a gantry gun. Even outside of dungeons, it could be extremely useful for exploration and travel. Give it some time and modders will almost surely make this dream come true.

The Legend of Zelda: Time Ocarina is now available for the Nintendo 64.

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