A speedrunner manages to beat Ocarina of Time within the 5-minute time limit of the Super Smash Bros. Masterpiece demo. Brawl.
The Legend of Zelda: Ocarina of Time is a game that is a historic piece of Nintendo’s game library. Several decades after the game’s original release, it remains one of the most beloved and acclaimed titles in video games. This transition from 2D to 3D has made it one of the most legendary of Zelda franchise, which ultimately led to Ocarina of time get several different reissues over the years. One reissue that most fans may have forgotten was when it was included in Super Smash Bros. Brawl under its function Masterpieces.
Super Smash Bros. Brawl was the third game in its franchise, released for Wii in the mid-2000s. One feature included in this game was “Masterpieces,” which were limited-time free playable demos of various Nintendo games. These demos were a great way to introduce players to the origin of the characters, by promoting Virtual Console games that were on Wii digital stores. One of those demos was Ocarina of time, where it came with two preloaded save files from Young Link and Adult Link, with five minutes to play the demo. Under these conditions, this speedrunner was able to beat the entirety of this game within this time frame.
Under normal circumstances, a speedrun of Ocarina of time could last less than 17 minutes, as players go from the start of the match to the end credits. However, the speedrunner, known as Savestate, was able to complete the game in 5 minutes. They noted that all the items that are given to the Adult Link save file in the Japanese version of Super Smash Bros. BrawlMasterpiece’s demo could be used to perform a distortion issue in the credits.
The race is a sight to behold, as Link exits the Temple of Time, using his bombs and other tools to trigger the right problem. Savestate noted that they had several different stranded routes that were planned for this demo’s run, with help from their partner. They even uploaded a video detailing the itinerary ideas designed to achieve this. This sets a new world speedrunning record Ocarina of time.
The final time for this speedrun was 4 minutes and 52 seconds, which is just under the demo’s time limit, with a notification appearing after part of the credits have elapsed. The fact that all of Ocarina of time is capable of being played and beaten in a five minute demo is nothing short of exceptional. Savestate expressed his joy that the race was even possible and that the hard work was worth it.
The Legend of Zelda: Ocarina of Time is available now for Nintendo 64.
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