Detailing

The Legend of Zelda: Ocarina of Time in Unreal Engine 5 will blow your mind

In short: YouTuber RwanLink painstakingly recreated the Kakariko Village area from Ocarina of Time using Epic’s latest game engine. In the description of the video, he expressed his interest in wanting to explore what the game’s different environments could look like using modern technologies and features found in Unreal Engine 5 – namely, Lumen and Nanite.

The Zelda Projects have been getting a lot of attention lately, and rightly so because it’s one of Nintendo’s best franchises. We recently reviewed a recreation of the N64 classic The Legend of Zelda: Ocarina of Time in C code and now a separate company is revealing what the game might have looked like had Unreal Engine 5 existed in the late 90s.

Lumen is a fully dynamic, real-time global illumination solution that reacts to scene and light changes, while Nanite is a virtualized micro-polygon geometry system that allows artists to create as much detail as the eye can. see without compromising speed.

As you can see, the end result is absolutely stunning.

RwanLink notes that this is the first video in a series that will showcase different environments in the game, all with the goal of helping him become a better performer. He also has a Patreon if you want to support his work.

Unreal Engine 5 has done nothing but impress since it was first shown off by Epic Games in May 2020. It entered Early Access in mid-2021 and is on track for a full launch early next year.

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